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If I have many buffers opened and, if the cursor (focus) is within NERDTree, when I change the buffer with :bn or :bp, the content of buffer loads within NERDTree.

There's a way to, before buffer enter, check if cursor is focus on NERDTree and type <c-w><c-w> to prevent buffer loads within NERDTree?

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  • Something along the lines of autocmd BufUnload nerdtree <your commands here>, maybe. There are a lot of posts that deal with nerdtree specific buffers...maybe not this question exactly but similar enough to reveal some useful information.
    – B Layer
    Feb 13, 2020 at 12:01
  • 1
    Tks @BLayer! I will try solutions and post here if I found something. Feb 13, 2020 at 12:10
  • Sounds good. There will probably be some degree of scripting required, even if it's just the rest of an autocmd line like I mentioned so if you're not experienced with that just try to get a rough idea, come back and update your question with any relevant new details and we'll go from there. (If you are experienced you might figure it all out for yourself.)
    – B Layer
    Feb 13, 2020 at 12:51
  • If you want an easy workaround start using Normal mode mappings to cycle through buffers and use a mapping like this for :bnext ... :nnoremap <silent> <leader>n :if &filetype != 'nerdtree' <bar> :bnext <bar> endif<cr> and similar for :bprev. (I use such mappings for bnext/bprev even without having a requirement like yours...it's quicker!)
    – B Layer
    Feb 21, 2020 at 2:21
  • Did you found a solution to your problem? Apr 8 at 7:23

2 Answers 2

0

One can use interrupt() to abort event in progress. So for NERDtree one could do something like:

autocmd BufWinLeave * if &filetype == 'nerdtree' | call interrupt() | endif

BufWinLeave

Before a buffer is removed from a window. Not when it's still visible in another window. Also triggered when exiting. It's triggered before BufUnload or BufHidden.

0

Here is the solution I chose:

function! IsSideBar(buf_nr)
" Return 1 if the buffer correspond to a side bar:
" - A terminal window
" - The quickfix window
" - The help
" - The NERDTree side bar
" - ...
  let buf_name = bufname(a:buf_nr)
  let buf_type = getbufvar(a:buf_nr, '&filetype')
  let readonly = getbufvar(a:buf_nr, '&readonly')

  let term_buffers = term_list()

  if buf_type ==# 'qf'
    " QuickFix, LocationList:
    return 1

  elseif buf_type ==# 'help'
    " Help Window:
    return 1

  elseif buf_type ==# 'undotree'
    return 1

  elseif buf_type ==# 'tagbar'
    return 1

  elseif buf_type ==# 'nerdtree'
    return 1

  elseif index(term_buffers, a:buf_nr) >= 0
    " echom 'Console'
    return 1

  else
    return 0

  endif
endfunction

function! LeaveSideBar()
  " Go to a non side bar window
  let loop = 0
  while 1
    let loop = loop + 1
    let bufnr = bufnr('%')

    if loop > 10
      " Don't search for more than 10 windows
      " To handle the case all the windows are 'side bars'
      break
    endif

    if IsSideBar(bufnr)
      wincmd w
    else
      break
    endif

  endwhile
endfunction

command! LeaveSideBar call LeaveSideBar()

function! NERDTreeExplore(...)
  if a:0 == 0
    NERDTree %:p:h
  else
    if isdirectory(a:1)
      execute printf("NERDTree %s", a:1)
    else
      call LeaveSideBar()
      execute printf("e %s", a:1)
    endif
  endif
endfunction

command! -nargs=* -complete=file E call NERDTreeExplore(<f-args>)

I have created a LeaveSideBar command that moves the cursor outside of the side bars (NERDTree but also UndoTree, TagBar, QuickFix, Terminal, ...) and I have replaced the method that open buffer (:e, :bn) by custom variant (:E, :Bn) that call LeaveSideBar first.

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