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Timeline for How can I map d[count]d?

Current License: CC BY-SA 3.0

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Mar 14, 2015 at 8:51 vote accept Rich
Mar 14, 2015 at 8:51 comment added Rich Actually, on second thoughts, I'm accepting this now. You explained both how to create such a mapping, and also how it works under the hood, which were the two things I asked.
Mar 14, 2015 at 8:22 comment added Rich Great answer! Upvoted. I did link to my use case (also on vi.SE) at the start of the question, but I guess you must have missed it. I basically need to do :omap d d (!), but unfortunately operator-pending mode is never actually reached because of my mapping for d that sets the custom operator function. Hopefully it's possible to tweak things to make d3d work how it should, though. (Let me know if you have any ideas, or feel free to post a complete solution to the other question if you prefer.) If I can't figure it out soon, I'll accept this and post another, more specific question. Thanks!
Mar 14, 2015 at 0:15 history answered tommcdo CC BY-SA 3.0