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godot
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if you look at the documentation (:help NERDTree-t), you'll see that each of the command have a name and a default key.

To remap for example NERDTreeMapUpdir to the 'a' key a, you just have to add to you .vimrc:

let NERDTreeMapUpdir='a'

if you look at the documentation (:help NERDTree-t), you'll see that each of the command have a name and a default key.

To remap for example NERDTreeMapUpdir to the key a, you just have to add to you .vimrc:

let NERDTreeMapUpdir='a'

if you look at the documentation (:help NERDTree-t), you'll see that each of the command have a name and a default key.

To remap for example NERDTreeMapUpdir to the 'a' key, you just have to add to you .vimrc:

let NERDTreeMapUpdir='a'
Source Link
godot
  • 256
  • 3
  • 8

if you look at the documentation (:help NERDTree-t), you'll see that each of the command have a name and a default key.

To remap for example NERDTreeMapUpdir to the key a, you just have to add to you .vimrc:

let NERDTreeMapUpdir='a'